![kotor 2 pc medpacs not healing kotor 2 pc medpacs not healing](https://www.dsogaming.com/wp-content/uploads/2012/07/K2_00019.jpg)
I made a few changes to the basic setup they suggest here, but it'll give you something to go on. Here's the guide I used to get started myself. I remember having several runs where I lose speed and don't have any more force points to cast it again. Probably wouldn't affect an optimal run, but it might help with consistency. One other good point for the flurry route would be less reliance on force speed to do any damage during the few normal combat encounters still in the route. Remember that he has both master crit strike and flurry, which lower his defense by -5 and -1 for three seconds after he uses them. It's easy enough to check the feedback for the exact number. So this link () shows Malak's defense as 38. Sapith covers most of the lost attack at +2 but also gets us 3 energy damage.
![kotor 2 pc medpacs not healing kotor 2 pc medpacs not healing](https://gamefabrique.com/screenshots2/xbox/knights-of-the-old-republic-2-the-sith-lords-12.big.jpg)
We could get Damind earlier for a solid +3 attack, to replace the missing bonus from Dueling. Other crystal options include Damind (from the dark jedi on tatooine) and Sapith (from the lower floor of the Lehon temple). Maybe I could be convinced of its importance elsewhere in the run, but not against malak.
![kotor 2 pc medpacs not healing kotor 2 pc medpacs not healing](https://speeddemosarchive.com/gfx/KnightsOfTheOldRepublic_1.jpg)
We have plenty of healing with medpacs and they don't take long to use in a pinch. An increase in defense doesn't seem important to me at all. Losing the +3 attack from dueling as well as the critical hits is the main downside. I haven't looked at the route in a while, so I'm probably forgetting some important things about the build we use. I wasn't able to get the correct version on my PC, and I even have my old CD copy. A former runner (dr applesponge) played on this version of the game. First off, if this is a bug/glitch based on the game version, we may want to list it as a separate category.